Adobe have been sneaky by finding a way to allow Flash video content to play on iOS devices like: iPhone, iPad and iPod Touch. The new release of Flash Media Server 4.5 gives web publishers that option. This backdoor approach by Adobe converts the Flash video file to HTML-5, a language that is recognised and mainly used for viewing web content in iOS devices.
So will Apple be happy with Adobe's new fix to the Flash problem? Maybe. Adobe have not approached Apple or asked them permission to bring Flash to iOS. The reason that Apple don't support Flash in the first place is it's poor performance, especially on mobile devices such as the iPad. The biggest problem with Flash is the content is decoded in software and not hardware. Because of this, the device will require more processing and therefore use more CPU power which will quickly drain your battery. Other formats will use your devices hardware to decode and render content, which will preserve the battery life on your device.
According to Computerworld, Adobe's Flash Media Server 4.5 will address these issues:
Adobe's solution repackages content in real-time, changing the protocol to suit the target device, HTTP Dynamic Streaming or HLS, for example. This should mean that iOS devices will get much of the advantages of Flash video support, without the processor degradation and battery life cost of the format in use on other devices.It is interesting to see how Apple will react to Adobe's new Flash. Apple's main reason for not supporting Flash in Steve Jobs' 'Thoughts on Flash' is the issue on battery life. Now that Adobe has found a solution to that problem, it will be interesting to see Apple's reaction.